A role in which I may work alongside a talented group of colleagues who share a similar dedication to helping one another and bettering the industry. As well, I hope to further my knowledge in programming, computer maintenance and visual effects while enhancing the industry in my own way.
Technical Assistant, Industrial Light & Magic — January 2015 – Present
Responsible for ILM's renderfarm, ensuring artists and production hit their deadlines by monitoring for and diagnosing issues that may arise during the render process. In addition, develop tools and workflows to advance the capabilities of the render support team.
System Support Specialist, Savannah College of Art and Design — March 2013 – May 2014
Responsible for the stable and efficient operations of computing systems in an enterprise environment by reviewing technical problems, troubleshooting operating issues, analyzing data, and identifying objects or events affecting software and hardware operations. In addition, maintain hundreds of Linux-based renderfarm nodes used for Renderman, Maya, and Houdini.
Freelance Website Designer (Owner), Pro Web Creations — November 2004 – November 2009
Contracted by clients to design user-friendly websites from concept to execution using industry-standard coding and design practices.
Savannah College of Art and Design — September 2010 – May 2014
Bachelor of Fine Arts in Visual Effects. Minor in Technical Direction.
Plattsburgh High School — September 2006 – June 2010
Graduated with Honors. Accrued fifteen (15) hours of transferable college credit in Physics, Chemistry, and Pre-Calculus.
- 3D Design: SideFX Houdini, Autodesk Maya, Renderman
- Motion Capture: Vicon Blade, Autodesk Motionbuilder, Faceware Analyzer and Retargeter
- Programming: Python, BASH, MEL; familiarity with C++ & PyQT
- Video Editing: The Foundry NukeX, Adobe Premiere Pro and After Effects
- 2D Design: Adobe Photoshop and Illustrator
- Operating Systems: Windows, Mac OSX, Linux (RHEL, CentOS)